GVU AudioLab (1997-1999)
I was a founder of the Graphics, Visualization, and Usability Center AudioLab and worked as the assistant director for the group through January 1999. This group was established in September 1997 to enhance and further the implementation of audio in emerging computing environments. AudioLab was located in the Georgia Center for Advanced Telecommunications Technology (GCATT). It was the successor to the Audio Research Team.
- Implement audio as a key component of emerging computing environments such as wearable/ubiquitous interfaces and virtual reality.
- Develop tools and techniques that will allow non-experts to intuitively integrate sound, music, and voice with graphics.
- Investigate new methods for spatial (3-D) audio design and editing
- Act as a resource for other GVU groups to enhance the audio components of their research
- Work with artists to explore new applications of digital audio technology in live and recorded performance
- Support instruction in the College of Computing in the areas of sound design, editing, and production
Selected AudioLab Projects
- Experimental evaluation of audio/visual intersensory effects in immersive environments
Davis, E., Scott, K. Pair, J., Hodges, L.F., and Oliverio, J. “Can Audio Enhance Visual Perception and Performance in a Virtual Environment?” Proceedings of the 43rd Annual Meeting of the Human Factors and Ergonomics Society. Houston, Texas, 27 September – 1 October 1999.
- Sonopticon: An Audio Enhanced Automobile Driving Interface
Bayes, Joe, Jarrell Pair, Ed Shrum, and John Tolva. “Sonopticon: Auditory Display in Automobile Interface Design.” Georgia Tech Graphics Visualization and Usability Center Technical Report 98-09. Sonopticon Project Website
- COOLVR Audio Rendering Engine
Pair, Jarrell and Rob Kooper. “COOLVR: Implementing Audio in a Virtual Environments Toolkit.” In Proceedings of the International Conference on Auditory Display. Palo Alto CA, 1997. pp. 39-41.
- Software based music synthesis
GVU AudioLab Team Photo