Posted on February 20, 2012, 4:05 pm, by Jarrell Pair, under .
Starting in 2001, I oversaw the design and development of the FlatWorld project at the Institute for Creative Technologies. FlatWorld is a mixed reality simulation environment merging cinematic stagecraft techniques with immersive media technology. In many virtual reality systems, users are required to wear head mounted displays that restrict a person’s freedom to physically move […]
Posted on September 20, 2010, 10:53 pm, by Jarrell Pair, under .
From May 1998 – August 1999, I worked as a project manager with Georgia Tech’s Virtual Environments Group and the Technological Research Institute of the University of Santiago de Compostela in developing the hardware and software for the Santiago 2000 project. Santiago de Compostela (Spain) has since the early middle-ages been one of the first, […]
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3D,
Audio,
display,
exhbit,
Georgia Institute of Technology,
Georgia Tech,
Immersive,
immersive display,
projection,
stereo,
stereoscopic,
virtual,
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Posted on September 20, 2010, 1:53 pm, by Jarrell Pair, under .
From January through April 1999 I worked with Dr. Larry Hodges, Dr. Julian Flores, Carlos Jensen, Jeff Wilson, and Dave Gotz in building and designing the NAVE spatially immersive display system. In the tradition of the original CAVE display, the name NAVE is a recursive acronym which stands for NAVE Automatic Virtual Environment. The name […]
Tags:
3D,
Audio,
display,
Georgia Institute of Technology,
Georgia Tech,
Immersive,
immersive display,
projection,
stereo,
stereoscopic,
virtual,
virtual reality Comments Off on NAVE: A Low Cost Spatially Immersive Display System (1998-2000) |
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Posted on September 9, 2010, 3:52 pm, by Jarrell Pair, under .
An immersive stereoscopic display system at the Human Interface Technology Laboratory New Zealand (HIT Lab NZ) System Design: Jarrell Pair Implementation: Jarrell Pair, Mark Billinghurst, Nathan Gardiner, David Sickinger, Julian Looser Additional Information: http://www.hitlabnz.org/visionspace/ Viewing stereoscopic Virtual Egyptian Temple using Jeffrey Jacobson’s CAVEUT with NVIDIA stereo drivers Viewing New Zealand terrain dataset using a custom […]