Virtual Environment Exposure Therapy
For over three years I worked as a project manager, sound designer, and programmer in the Virtual Environments Group at Georgia Tech's Graphics, Visualization, and Usability Center .
A central research focus of the group is to develop virtual worlds to treat individuals suffering from debilitating psychological phobias. We tested and developed a number of different environments for treating:
In 1997, I assisted in the groupīs COOLVR (Complete Object Oriented Library for Virtual Reality) effort by developing a Windows based spatial (3D) audio engine.